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Devlog

  • Augh finally...
    July 24, 2024 by Mason Gaming
    I'm finished working on quality of life updates. I fixed the enemy sub-wave limiter I kinda wanna keep working on this, but I'll make sure to keep the game jam version separate... Continue reading
  • VERY FAST HOTFIX
    July 09, 2024 by Mason Gaming
    DUDE the debug variables were showing on screen when I packaged the game and I didn't see it aaaa I fixed that I also (hopefully) made a delay between sub-waves summoning... Continue reading
  • Quality of life... TWO!!
    July 09, 2024 by Mason Gaming
    Did a few things to make the game slightly easier. Added smth to an upgrade to make it less confusing Further limited the amount of enemies that can be alive at once Fixed the regeneration upgrade bei... Continue reading
  • Fixed a typo lol
    July 09, 2024 by Mason Gaming
    I'm a dumbass and substituted a value wrong somewhere that caused enemies not to spawn lmfao It's fixed now please play my game :sob:... Continue reading
  • Quality of Life
    July 08, 2024 by Mason Gaming
    Changed a few things to make the game less Hellish to play. Less enemies can spawn per wave (Amount increases over time) Added a message to the tutorial about magazine regeneration (To stop confusion... Continue reading
  • I forgot to write here lol
    July 07, 2024 by Mason Gaming
    I completely forgot to write in my devlog lmfao, whoopsie daisy... Continue reading
  • Title screen
    June 30, 2024 by Mason Gaming
    I made a pretty okay title screen so I don't have to later. Yay... Continue reading
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